Azamina Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
UR Rarity
Diabellstar the Black Witch
DARK 7
Diabellstar the Black Witch
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.

UR Rarity
Diabellstar Vengeance
UR Rarity
Diabellstar Vengeance
UR Rarity
Diabellstar Vengeance
DARK 8
Diabellstar Vengeance
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "Sinful Spoils" card.) You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.

UR Rarity
Diabellze the White Witch
UR Rarity
Diabellze the White Witch
UR Rarity
Diabellze the White Witch
LIGHT 8
Diabellze the White Witch
  • ATK:

  • 2500

  • DEF:

  • 2100


(This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.

SR Rarity
Lava Golem
SR Rarity
Lava Golem
SR Rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.

SR Rarity
Azamina Debtors
SR Rarity
Azamina Debtors
SR Rarity
Azamina Debtors
Spell Quick
Azamina Debtors

    During the Main Phase: Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) During your Main Phase: You can banish this card from your GY, then target 1 "Azamina" monster in your GY; Special Summon it. You can only use 1 "Azamina Debtors" effect per turn, and only once that turn.

    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    UR Rarity
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



      Tag(s):

      UR Rarity
      Deception of the Sinful Spoils
      UR Rarity
      Deception of the Sinful Spoils
      UR Rarity
      Deception of the Sinful Spoils
      Spell Continuous
      Deception of the Sinful Spoils

        You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.

        SR Rarity
        Filia Diabell
        SR Rarity
        Filia Diabell
        SR Rarity
        Filia Diabell
        Spell Normal
        Filia Diabell

          Add 1 Level 8 or higher "Diabell" monster from your Deck to your hand, or if only your opponent controls a monster, you can Special Summon it instead. If this card is banished: You can make all "Diabell" monsters you currently control gain 500 ATK. You can only use each effect of "Filia Diabell" once per turn.

          SR Rarity
          Reasoning
          SR Rarity
          Reasoning
          SR Rarity
          Reasoning
          Spell Normal
          Reasoning

            Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.

            R Rarity
            Sinful Spoils of Subversion - Snake-Eye
            R Rarity
            Sinful Spoils of Subversion - Snake-Eye
            R Rarity
            Sinful Spoils of Subversion - Snake-Eye
            Spell Normal
            Sinful Spoils of Subversion - Snake-Eye

              Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.

              UR Rarity
              Super Polymerization
              UR Rarity
              Super Polymerization
              UR Rarity
              Super Polymerization
              Spell Quick
              Super Polymerization

                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.



                Tag(s):

                R Rarity
                The Gaze of Timaeus
                R Rarity
                The Gaze of Timaeus
                R Rarity
                The Gaze of Timaeus
                Spell Quick
                The Gaze of Timaeus

                  Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.

                  UR Rarity
                  The Hallowed Azamina
                  UR Rarity
                  The Hallowed Azamina
                  UR Rarity
                  The Hallowed Azamina
                  Spell Normal
                  The Hallowed Azamina

                    Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.

                    UR Rarity
                    WANTED: Seeker of Sinful Spoils
                    UR Rarity
                    WANTED: Seeker of Sinful Spoils
                    UR Rarity
                    WANTED: Seeker of Sinful Spoils
                    Spell Quick
                    WANTED: Seeker of Sinful Spoils

                      Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.

                      R Rarity
                      Azamina Determination
                      R Rarity
                      Azamina Determination
                      R Rarity
                      Azamina Determination
                      Trap Normal
                      Azamina Determination

                        Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), shuffle 1 "Sinful Spoils" card from your GY and/or banishment into the Deck, then Special Summon the revealed monster. (This is treated as a Fusion Summon.) You can banish this card from your GY, then target 1 "Sinful Spoils" Spell/Trap in your GY; Set it, but it cannot be activated this turn. You can only use 1 "Azamina Determination" effect per turn, and only once that turn.

                        SR Rarity
                        Curse of Diabell
                        SR Rarity
                        Curse of Diabell
                        SR Rarity
                        Curse of Diabell
                        Trap Normal
                        Curse of Diabell

                          If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.

                          UR Rarity
                          Dominus Impulse
                          UR Rarity
                          Dominus Impulse
                          UR Rarity
                          Dominus Impulse
                          Trap Normal
                          Dominus Impulse

                            If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.

                            SR Rarity
                            Sinful Spoils of Betrayal - Silvera
                            SR Rarity
                            Sinful Spoils of Betrayal - Silvera
                            SR Rarity
                            Sinful Spoils of Betrayal - Silvera
                            Trap Normal
                            Sinful Spoils of Betrayal - Silvera

                              Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.

                              N Rarity
                              Sinful Spoils of Slumber - Morrian
                              N Rarity
                              Sinful Spoils of Slumber - Morrian
                              N Rarity
                              Sinful Spoils of Slumber - Morrian
                              Trap Normal
                              Sinful Spoils of Slumber - Morrian

                                Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.

                                Extra Deck

                                UR Rarity
                                Azamina
                                UR Rarity
                                Azamina
                                UR Rarity
                                Azamina
                                LIGHT 12
                                Azamina
                                • ATK:

                                • 4000

                                • DEF:

                                • 4000


                                "Queen Azamina" + 1 Fusion or Synchro Monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 "Saint Azamina" you control and 1 face-up monster your opponent controls. Cannot be destroyed by card effects. Each time your opponent activates a card or effect, all monsters they control lose 500 ATK when it resolves. Your opponent cannot activate the effects of monsters with 0 ATK.

                                UR Rarity
                                Azamina Ilia Silvia
                                UR Rarity
                                Azamina Ilia Silvia
                                UR Rarity
                                Azamina Ilia Silvia
                                DARK 6
                                Azamina Ilia Silvia
                                • ATK:

                                • 1900

                                • DEF:

                                • 1500


                                1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.

                                UR Rarity
                                Azamina Moa Regina
                                UR Rarity
                                Azamina Moa Regina
                                UR Rarity
                                Azamina Moa Regina
                                DARK 8
                                Azamina Moa Regina
                                • ATK:

                                • 3000

                                • DEF:

                                • 2000


                                1 Illusion monster + 1 Level 6 or higher Fiend monster You can target 1 Illusion monster in your GY, except "Azamina Moa Regina"; Special Summon it. When an "Azamina" or "Sinful Spoils" card or effect is activated, except "Azamina Moa Regina" (Quick Effect): You can target up to 2 cards on the field; destroy them. You can only use each effect of "Azamina Moa Regina" once per turn.

                                SR Rarity
                                Azamina Mu Rcielago
                                SR Rarity
                                Azamina Mu Rcielago
                                SR Rarity
                                Azamina Mu Rcielago
                                DARK 6
                                Azamina Mu Rcielago
                                • ATK:

                                • 2000

                                • DEF:

                                • 2400


                                1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.

                                R Rarity
                                Azamina Sol Erysichthon
                                R Rarity
                                Azamina Sol Erysichthon
                                R Rarity
                                Azamina Sol Erysichthon
                                DARK 6
                                Azamina Sol Erysichthon
                                • ATK:

                                • 2700

                                • DEF:

                                • 0


                                1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.

                                UR Rarity
                                Dark Magician of Destruction
                                UR Rarity
                                Dark Magician of Destruction
                                UR Rarity
                                Dark Magician of Destruction
                                DARK 8
                                Dark Magician of Destruction
                                • ATK:

                                • 2800

                                • DEF:

                                • 2600


                                "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.

                                UR Rarity
                                Garura, Wings of Resonant Life
                                UR Rarity
                                Garura, Wings of Resonant Life
                                UR Rarity
                                Garura, Wings of Resonant Life
                                DARK 6
                                Garura, Wings of Resonant Life
                                • ATK:

                                • 1500

                                • DEF:

                                • 2400


                                2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                                SR Rarity
                                Mudragon of the Swamp
                                SR Rarity
                                Mudragon of the Swamp
                                SR Rarity
                                Mudragon of the Swamp
                                WATER 4
                                Mudragon of the Swamp
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.

                                UR Rarity
                                Red-Eyes Dark Dragoon
                                UR Rarity
                                Red-Eyes Dark Dragoon
                                UR Rarity
                                Red-Eyes Dark Dragoon
                                DARK 8
                                Red-Eyes Dark Dragoon
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.

                                SR Rarity
                                Saint Azamina
                                SR Rarity
                                Saint Azamina
                                SR Rarity
                                Saint Azamina
                                DARK 10
                                Saint Azamina
                                • ATK:

                                • 0

                                • DEF:

                                • 4000


                                2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.

                                Need 39 UR

                                UR Rarity
                                Diabellstar the Black Witch3 card
                                UR Rarity
                                Diabellstar Vengeance1 card
                                UR Rarity
                                Diabellze the White Witch1 card
                                UR Rarity
                                Magicians' Souls1 card
                                UR Rarity
                                Azamina2 card
                                UR Rarity
                                Azamina Ilia Silvia1 card
                                UR Rarity
                                Azamina Moa Regina1 card
                                UR Rarity
                                Dark Magician of Destruction1 card
                                UR Rarity
                                Garura, Wings of Resonant Life1 card
                                UR Rarity
                                Master of Chaos1 card
                                UR Rarity
                                Red-Eyes Dark Dragoon1 card
                                UR Rarity
                                Number 90: Galaxy-Eyes Photon Lord1 card
                                UR Rarity
                                Deception of the Sinful Spoils3 card
                                UR Rarity
                                Forbidden Droplet2 card
                                 Rarity
                                Radiant Typhoon Vision3 card
                                UR Rarity
                                Super Polymerization2 card
                                UR Rarity
                                That Grass Looks Greener1 card
                                UR Rarity
                                The Hallowed Azamina3 card
                                UR Rarity
                                Triple Tactics Talent2 card
                                UR Rarity
                                Triple Tactics Thrust3 card
                                UR Rarity
                                WANTED: Seeker of Sinful Spoils1 card
                                UR Rarity
                                Dominus Impulse3 card
                                UR Rarity
                                The Black Goat Laughs1 card

                                Main: 60 Extra: 15

                                UR Rarity
                                3 cardDiabellstar the Black Witch
                                UR Rarity
                                3 cardDiabellstar the Black Witch
                                Diabellstar the Black Witch
                                DARK 7
                                Diabellstar the Black Witch
                                • ATK:

                                • 2500

                                • DEF:

                                • 2000


                                You can Special Summon this card (from your hand) by sending 1 card from your hand or field to the GY. You can only Special Summon "Diabellstar the Black Witch" once per turn this way. You can only use each of the following effects of "Diabellstar the Black Witch" once per turn. If this card is Normal or Special Summoned: You can Set 1 "Sinful Spoils" Spell/Trap directly from your Deck. During your opponent's turn, if this card is sent from its owner's hand or field to the GY: You can send 1 card from your hand or field to the GY, and if you do, Special Summon this card.


                                UR Rarity
                                1 cardDiabellstar Vengeance
                                UR Rarity
                                1 cardDiabellstar Vengeance
                                Diabellstar Vengeance
                                DARK 8
                                Diabellstar Vengeance
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                (This card is always treated as a "Sinful Spoils" card.) You can banish 1 Spell and 1 Trap from your hand and/or GY; Special Summon this card from your hand or GY. (Quick Effect): You can pay half your LP, then target 1 card your opponent controls; destroy it, then if another "Diabell" Monster Card is on the field, you can Special Summon 1 Tuner Synchro Monster (Illusion or Spellcaster) from your Extra Deck. You can only use each effect of "Diabellstar Vengeance" once per turn.


                                UR Rarity
                                1 cardDiabellze the White Witch
                                UR Rarity
                                1 cardDiabellze the White Witch
                                Diabellze the White Witch
                                LIGHT 8
                                Diabellze the White Witch
                                • ATK:

                                • 2500

                                • DEF:

                                • 2100


                                (This card is always treated as a "White Forest" card.) Monsters you control cannot be destroyed by your opponent's card effects, while you control 2 or more "Diabell" monsters. You can only use each of the following effects of "Diabellze the White Witch" once per turn. You can send 1 Spell/Trap from your hand or field to the GY; Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "Sinful Spoils" or "Diabell" card from your Deck to the GY.


                                SR Rarity
                                3 cardLava Golem
                                SR Rarity
                                3 cardLava Golem
                                Lava Golem
                                FIRE 8
                                Lava Golem
                                • ATK:

                                • 3000

                                • DEF:

                                • 2500


                                Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                                UR Rarity
                                1 cardMagicians' Souls
                                UR Rarity
                                1 cardMagicians' Souls
                                Magicians' Souls
                                DARK 1
                                Magicians' Souls
                                • ATK:

                                • 0

                                • DEF:

                                • 0


                                You can send up to 2 Spells/Traps from your hand and/or field to the GY; draw that many cards. If this card is in your hand: You can send 1 Level 6 or higher Spellcaster monster from your Deck to the GY, then activate 1 of these effects; ● Special Summon this card. ● Send this card to the GY, then, you can Special Summon 1 "Dark Magician" or 1 "Dark Magician Girl" from your GY. You can only use each effect of "Magicians' Souls" once per turn.


                                SR Rarity
                                3 cardAzamina Debtors
                                SR Rarity
                                3 cardAzamina Debtors
                                Azamina Debtors
                                Spell Quick
                                Azamina Debtors

                                  During the Main Phase: Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) During your Main Phase: You can banish this card from your GY, then target 1 "Azamina" monster in your GY; Special Summon it. You can only use 1 "Azamina Debtors" effect per turn, and only once that turn.


                                  UR Rarity
                                  3 cardDeception of the Sinful Spoils
                                  UR Rarity
                                  3 cardDeception of the Sinful Spoils
                                  Deception of the Sinful Spoils
                                  Spell Continuous
                                  Deception of the Sinful Spoils

                                    You can Tribute 1 monster from your hand or field; add 1 "Azamina" card from your Deck to your hand. If a monster(s) is sent to your opponent's GY, and you control an "Azamina" monster (except during the Damage Step): You can make your opponent lose 1500 LP, and if you do, gain 1500 LP. During the End Phase, if this card is in the GY because it was sent there from the Spell & Trap Zone this turn while face-up: You can Set it. You can only use each effect of "Deception of the Sinful Spoils" once per turn.


                                    SR Rarity
                                    3 cardFilia Diabell
                                    SR Rarity
                                    3 cardFilia Diabell
                                    Filia Diabell
                                    Spell Normal
                                    Filia Diabell

                                      Add 1 Level 8 or higher "Diabell" monster from your Deck to your hand, or if only your opponent controls a monster, you can Special Summon it instead. If this card is banished: You can make all "Diabell" monsters you currently control gain 500 ATK. You can only use each effect of "Filia Diabell" once per turn.


                                      SR Rarity
                                      1 cardFoolish Burial Goods
                                      SR Rarity
                                      1 cardFoolish Burial Goods
                                      Foolish Burial Goods
                                      Spell Normal
                                      Foolish Burial Goods

                                        Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                                        UR Rarity
                                        2 cardForbidden Droplet
                                        UR Rarity
                                        2 cardForbidden Droplet
                                        Forbidden Droplet
                                        Spell Quick
                                        Forbidden Droplet

                                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                                          Tag(s):

                                          R Rarity
                                          1 cardMystical Space Typhoon
                                          R Rarity
                                          1 cardMystical Space Typhoon
                                          Mystical Space Typhoon
                                          Spell Quick
                                          Mystical Space Typhoon

                                            Target 1 Spell/Trap on the field; destroy that target.


                                            SR Rarity
                                            3 cardPot of Desires
                                            SR Rarity
                                            3 cardPot of Desires
                                            Pot of Desires
                                            Spell Normal
                                            Pot of Desires

                                              Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                                              Tag(s):

                                               Rarity
                                              3 cardRadiant Typhoon Vision
                                               Rarity
                                              3 cardRadiant Typhoon Vision
                                              Radiant Typhoon Vision
                                              Spell Quick
                                              Radiant Typhoon Vision

                                                If this card is destroyed by the effect of "Mystical Space Typhoon": You can Set this card. Activate 1 of these effects (but you can only use each of these effects of "Radiant Typhoon Vision" once per turn); ● Draw 2 cards, then if you have a "Radiant Typhoon" card or a Quick-Play Spell in your hand, discard 1 of them, or your entire hand if you don't. ● Add 1 "Mystical Space Typhoon" from your Deck or GY to your hand.


                                                SR Rarity
                                                3 cardReasoning
                                                SR Rarity
                                                3 cardReasoning
                                                Reasoning
                                                Spell Normal
                                                Reasoning

                                                  Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                                                  R Rarity
                                                  1 cardSinful Spoils of Subversion - Snake-Eye
                                                  R Rarity
                                                  1 cardSinful Spoils of Subversion - Snake-Eye
                                                  Sinful Spoils of Subversion - Snake-Eye
                                                  Spell Normal
                                                  Sinful Spoils of Subversion - Snake-Eye

                                                    Target 1 face-up monster on the field; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell. You can only activate 1 "Sinful Spoils of Subversion - Snake-Eye" per turn.


                                                    UR Rarity
                                                    2 cardSuper Polymerization
                                                    UR Rarity
                                                    2 cardSuper Polymerization
                                                    Super Polymerization
                                                    Spell Quick
                                                    Super Polymerization

                                                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                                                      Tag(s):

                                                      UR Rarity
                                                      1 cardThat Grass Looks Greener
                                                      UR Rarity
                                                      1 cardThat Grass Looks Greener
                                                      That Grass Looks Greener
                                                      Spell Normal
                                                      That Grass Looks Greener

                                                        If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                                                        R Rarity
                                                        1 cardThe Gaze of Timaeus
                                                        R Rarity
                                                        1 cardThe Gaze of Timaeus
                                                        The Gaze of Timaeus
                                                        Spell Quick
                                                        The Gaze of Timaeus

                                                          Target 1 "Dark Magician" or "Dark Magician Girl" in your field or GY; Fusion Summon 1 Fusion Monster from your Extra Deck that mentions that monster as material, by shuffling it into the Deck as material (this is treated as a Fusion Summon with "The Eye of Timaeus"), but banish it during the End Phase of the next turn. You can only activate 1 "The Gaze of Timaeus" per turn.


                                                          UR Rarity
                                                          3 cardThe Hallowed Azamina
                                                          UR Rarity
                                                          3 cardThe Hallowed Azamina
                                                          The Hallowed Azamina
                                                          Spell Normal
                                                          The Hallowed Azamina

                                                            Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), send 1 "Sinful Spoils" card from your hand and/or field to the GY (if face-down, reveal it), then Special Summon that revealed monster. (This is treated as a Fusion Summon.) If this card is in the GY: You can target 1 "Azamina" monster you control or in your GY; shuffle it into the Deck, and if you do, add this card to your hand. You can only use this effect of "The Hallowed Azamina" once per turn.


                                                            UR Rarity
                                                            2 cardTriple Tactics Talent
                                                            UR Rarity
                                                            2 cardTriple Tactics Talent
                                                            Triple Tactics Talent
                                                            Spell Normal
                                                            Triple Tactics Talent

                                                              If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                              Tag(s):

                                                              UR Rarity
                                                              3 cardTriple Tactics Thrust
                                                              UR Rarity
                                                              3 cardTriple Tactics Thrust
                                                              Triple Tactics Thrust
                                                              Spell Normal
                                                              Triple Tactics Thrust

                                                                If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                                UR Rarity
                                                                1 cardWANTED: Seeker of Sinful Spoils
                                                                UR Rarity
                                                                1 cardWANTED: Seeker of Sinful Spoils
                                                                WANTED: Seeker of Sinful Spoils
                                                                Spell Quick
                                                                WANTED: Seeker of Sinful Spoils

                                                                  Add 1 "Diabellstar" monster from your Deck or GY to your hand. During your Main Phase: You can banish this card from your GY, then target 1 of your "Sinful Spoils" Spells/Traps that is banished or in your GY, except "WANTED: Seeker of Sinful Spoils"; place it on the bottom of the Deck, then draw 1 card. You can only use each effect of "WANTED: Seeker of Sinful Spoils" once per turn.


                                                                  R Rarity
                                                                  3 cardAzamina Determination
                                                                  R Rarity
                                                                  3 cardAzamina Determination
                                                                  Azamina Determination
                                                                  Trap Normal
                                                                  Azamina Determination

                                                                    Reveal 1 "Azamina" Fusion Monster in your Extra Deck, and for every 4 Levels it has (round down), shuffle 1 "Sinful Spoils" card from your GY and/or banishment into the Deck, then Special Summon the revealed monster. (This is treated as a Fusion Summon.) You can banish this card from your GY, then target 1 "Sinful Spoils" Spell/Trap in your GY; Set it, but it cannot be activated this turn. You can only use 1 "Azamina Determination" effect per turn, and only once that turn.


                                                                    SR Rarity
                                                                    1 cardCurse of Diabell
                                                                    SR Rarity
                                                                    1 cardCurse of Diabell
                                                                    Curse of Diabell
                                                                    Trap Normal
                                                                    Curse of Diabell

                                                                      If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.


                                                                      UR Rarity
                                                                      3 cardDominus Impulse
                                                                      UR Rarity
                                                                      3 cardDominus Impulse
                                                                      Dominus Impulse
                                                                      Trap Normal
                                                                      Dominus Impulse

                                                                        If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that Special Summons a monster(s): Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of LIGHT, EARTH, and WIND monsters for the rest of this Duel. You can only activate 1 "Dominus Impulse" per turn.


                                                                        N Rarity
                                                                        1 cardSinful Spoils Awakening
                                                                        N Rarity
                                                                        1 cardSinful Spoils Awakening
                                                                        Sinful Spoils Awakening
                                                                        Trap Normal
                                                                        Sinful Spoils Awakening

                                                                          If your opponent controls 3 or more monsters and you control a Level 5 or higher Illusion monster: Target up to 3 cards your opponent controls; return them to the hand. If you control a Level 5 or higher Illusion monster and this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils Awakening" effect per turn, and only once that turn.


                                                                          SR Rarity
                                                                          3 cardSinful Spoils of Betrayal - Silvera
                                                                          SR Rarity
                                                                          3 cardSinful Spoils of Betrayal - Silvera
                                                                          Sinful Spoils of Betrayal - Silvera
                                                                          Trap Normal
                                                                          Sinful Spoils of Betrayal - Silvera

                                                                            Send 1 "Diabellstar" monster from your hand or face-up field to the GY, then target 1 face-up card on the field; negate its effects. When your opponent activates a card or effect in response to your "Diabellstar" monster effect or your "Sinful Spoils" Spell/Trap Card or effect activation: You can banish this card from your GY; negate that opponent's effect. You can only use 1 "Sinful Spoils of Betrayal - Silvera" effect per turn, and only once that turn.


                                                                            N Rarity
                                                                            2 cardSinful Spoils of Slumber - Morrian
                                                                            N Rarity
                                                                            2 cardSinful Spoils of Slumber - Morrian
                                                                            Sinful Spoils of Slumber - Morrian
                                                                            Trap Normal
                                                                            Sinful Spoils of Slumber - Morrian

                                                                              Target 1 face-up Special Summoned monster on the field; change it to face-down Defense Position. If you control a Level 5 or higher Illusion monster, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Sinful Spoils of Slumber - Morrian" effect per turn, and only once that turn.


                                                                              SR Rarity
                                                                              1 cardSinful Spoils Subdual
                                                                              SR Rarity
                                                                              1 cardSinful Spoils Subdual
                                                                              Sinful Spoils Subdual
                                                                              Trap Normal
                                                                              Sinful Spoils Subdual

                                                                                Take 1 Level 5 or higher Illusion monster from your Deck and either add it to your hand or Special Summon it, but if you Special Summon it with this effect, you cannot activate its effects during the Main Phase this turn. You can banish this card from your GY, then target 1 face-down card you control; return it to the hand, then you can Set 1 Spell/Trap from your hand. You can only use 1 "Sinful Spoils Subdual" effect per turn, and only once that turn.


                                                                                UR Rarity
                                                                                1 cardThe Black Goat Laughs
                                                                                UR Rarity
                                                                                1 cardThe Black Goat Laughs
                                                                                The Black Goat Laughs
                                                                                Trap Normal
                                                                                The Black Goat Laughs

                                                                                  Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                                                                                  UR Rarity
                                                                                  2 cardAzamina
                                                                                  UR Rarity
                                                                                  2 cardAzamina
                                                                                  Azamina
                                                                                  LIGHT 12
                                                                                  Azamina
                                                                                  • ATK:

                                                                                  • 4000

                                                                                  • DEF:

                                                                                  • 4000


                                                                                  "Queen Azamina" + 1 Fusion or Synchro Monster Must first be either Fusion Summoned, or Special Summoned (from your Extra Deck) by Tributing 1 "Saint Azamina" you control and 1 face-up monster your opponent controls. Cannot be destroyed by card effects. Each time your opponent activates a card or effect, all monsters they control lose 500 ATK when it resolves. Your opponent cannot activate the effects of monsters with 0 ATK.


                                                                                  UR Rarity
                                                                                  1 cardAzamina Ilia Silvia
                                                                                  UR Rarity
                                                                                  1 cardAzamina Ilia Silvia
                                                                                  Azamina Ilia Silvia
                                                                                  DARK 6
                                                                                  Azamina Ilia Silvia
                                                                                  • ATK:

                                                                                  • 1900

                                                                                  • DEF:

                                                                                  • 1500


                                                                                  1 Illusion monster + 1 LIGHT Spellcaster monster Any battle damage your "Azamina" monsters, except "Azamina Ilia Silvia", inflicts to your opponent is doubled. You can only use each of the following effects of "Azamina Ilia Silvia" once per turn. When your opponent activates a card or effect (Quick Effect): You can Tribute this card; negate that effect. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Trap from your Deck to your hand.


                                                                                  UR Rarity
                                                                                  1 cardAzamina Moa Regina
                                                                                  UR Rarity
                                                                                  1 cardAzamina Moa Regina
                                                                                  Azamina Moa Regina
                                                                                  DARK 8
                                                                                  Azamina Moa Regina
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2000


                                                                                  1 Illusion monster + 1 Level 6 or higher Fiend monster You can target 1 Illusion monster in your GY, except "Azamina Moa Regina"; Special Summon it. When an "Azamina" or "Sinful Spoils" card or effect is activated, except "Azamina Moa Regina" (Quick Effect): You can target up to 2 cards on the field; destroy them. You can only use each effect of "Azamina Moa Regina" once per turn.


                                                                                  SR Rarity
                                                                                  2 cardAzamina Mu Rcielago
                                                                                  SR Rarity
                                                                                  2 cardAzamina Mu Rcielago
                                                                                  Azamina Mu Rcielago
                                                                                  DARK 6
                                                                                  Azamina Mu Rcielago
                                                                                  • ATK:

                                                                                  • 2000

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  1 Illusion monster + 1 LIGHT Spellcaster monster Monsters your opponent controls lose 500 ATK/DEF for each "Azamina" monster you control. You can only use each of the following effects of "Azamina Mu Rcielago" once per turn. If this card is Fusion Summoned: You can add 1 "Azamina" or "Sinful Spoils" card from your Deck to your hand. If this card is destroyed by battle or card effect: You can add 1 "Sinful Spoils" Spell from your Deck to your hand.


                                                                                  R Rarity
                                                                                  1 cardAzamina Sol Erysichthon
                                                                                  R Rarity
                                                                                  1 cardAzamina Sol Erysichthon
                                                                                  Azamina Sol Erysichthon
                                                                                  DARK 6
                                                                                  Azamina Sol Erysichthon
                                                                                  • ATK:

                                                                                  • 2700

                                                                                  • DEF:

                                                                                  • 0


                                                                                  1 Illusion monster + 1 Fiend monster If this card is Fusion Summoned: You can target 1 card on the field; send it to the GY. During the Standby Phase: You can target 1 "Azamina" or "Sinful Spoils" card in your GY; add it to your hand. You can only use each effect of "Azamina Sol Erysichthon" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardDark Magician of Destruction
                                                                                  UR Rarity
                                                                                  1 cardDark Magician of Destruction
                                                                                  Dark Magician of Destruction
                                                                                  DARK 8
                                                                                  Dark Magician of Destruction
                                                                                  • ATK:

                                                                                  • 2800

                                                                                  • DEF:

                                                                                  • 2600


                                                                                  "Dark Magician" + 1 LIGHT or DARK monster Must be either Fusion Summoned, or Special Summoned (from your Extra Deck) during the turn a Spell Card or effect is activated, by banishing 1 Level 6 or higher DARK Spellcaster monster you control as material. You can only Special Summon "Dark Magician of Destruction" once per turn this way, no matter which method you use. This card's name becomes "Dark Magician" while on the field or in the GY. If this card is Special Summoned: You can add 1 "Dark Magician" or 1 card that mentions it from your Deck to your hand.


                                                                                  UR Rarity
                                                                                  1 cardGarura, Wings of Resonant Life
                                                                                  UR Rarity
                                                                                  1 cardGarura, Wings of Resonant Life
                                                                                  Garura, Wings of Resonant Life
                                                                                  DARK 6
                                                                                  Garura, Wings of Resonant Life
                                                                                  • ATK:

                                                                                  • 1500

                                                                                  • DEF:

                                                                                  • 2400


                                                                                  2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardMaster of Chaos
                                                                                  UR Rarity
                                                                                  1 cardMaster of Chaos
                                                                                  Master of Chaos
                                                                                  DARK 8
                                                                                  Master of Chaos
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2500


                                                                                  "Dark Magician" + 1 "Chaos" or "Black Luster Soldier" Ritual Monster If this card is Fusion Summoned: You can target 1 LIGHT or DARK monster in your GY; Special Summon it. You can Tribute 1 LIGHT and 1 DARK monster; banish all monsters your opponent controls. If this Fusion Summoned card is destroyed by battle or card effect: You can target 1 Spell in your GY; add it to your hand. You can only use each effect of "Master of Chaos" once per turn.


                                                                                  SR Rarity
                                                                                  1 cardMudragon of the Swamp
                                                                                  SR Rarity
                                                                                  1 cardMudragon of the Swamp
                                                                                  Mudragon of the Swamp
                                                                                  WATER 4
                                                                                  Mudragon of the Swamp
                                                                                  • ATK:

                                                                                  • 1900

                                                                                  • DEF:

                                                                                  • 1600


                                                                                  2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                                                                  UR Rarity
                                                                                  1 cardRed-Eyes Dark Dragoon
                                                                                  UR Rarity
                                                                                  1 cardRed-Eyes Dark Dragoon
                                                                                  Red-Eyes Dark Dragoon
                                                                                  DARK 8
                                                                                  Red-Eyes Dark Dragoon
                                                                                  • ATK:

                                                                                  • 3000

                                                                                  • DEF:

                                                                                  • 2500


                                                                                  "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                                                  SR Rarity
                                                                                  2 cardSaint Azamina
                                                                                  SR Rarity
                                                                                  2 cardSaint Azamina
                                                                                  Saint Azamina
                                                                                  DARK 10
                                                                                  Saint Azamina
                                                                                  • ATK:

                                                                                  • 0

                                                                                  • DEF:

                                                                                  • 4000


                                                                                  2 Level 6 or higher monsters (1 Fusion + 1 Synchro) Your opponent cannot target cards in their field, GY, or banishment, or this card on the field, with card effects. Your opponent takes any battle damage you would have taken. If this card was Fusion Summoned this turn (Quick Effect): You can Special Summon 1 Level 9 or lower "Azamina" monster from your Deck or Extra Deck. You can only use this effect of "Saint Azamina" once per turn.


                                                                                  UR Rarity
                                                                                  1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                                                  UR Rarity
                                                                                  1 cardNumber 90: Galaxy-Eyes Photon Lord
                                                                                  Number 90: Galaxy-Eyes Photon Lord
                                                                                  LIGHT
                                                                                  Number 90: Galaxy-Eyes Photon Lord
                                                                                  • ATK:

                                                                                  • 2500

                                                                                  • DEF:

                                                                                  • 3000


                                                                                  2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.


                                                                                  master-duel
                                                                                  Azamina
                                                                                  5







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