Fiendsmith Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

R Rarity
Gruesome Grave Squirmer
R Rarity
Gruesome Grave Squirmer
R Rarity
Gruesome Grave Squirmer
DARK 1
Gruesome Grave Squirmer
  • ATK:

  • 0

  • DEF:

  • 0


If you control a Fiend monster (Quick Effect): You can Special Summon this card from your hand, then you can destroy 1 "Yubel", or 1 monster that mentions it, in your Monster Zone. You can banish this card from your GY; Special Summon 1 Fiend monster with 0 ATK/DEF from your hand or GY, except "Gruesome Grave Squirmer". You can only use each effect of "Gruesome Grave Squirmer" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

SR Rarity
Samsara D Lotus
SR Rarity
Samsara D Lotus
SR Rarity
Samsara D Lotus
DARK 1
Samsara D Lotus
  • ATK:

  • 0

  • DEF:

  • 0


You can Tribute this card; Special Summon 1 "Yubel" monster from your Deck. During your opponent's turn, when a monster effect is activated, while you control a "Yubel" monster (Quick Effect): You can Tribute this card; the activated effect becomes "Destroy 1 "Yubel" monster on the field". During your End Phase, if you control "Yubel" and this card is in your GY: You can add this card to your hand, or Special Summon it. You can only use each effect of "Samsara D Lotus" once per turn.

UR Rarity
Unchained Soul of Sharvara
UR Rarity
Unchained Soul of Sharvara
UR Rarity
Unchained Soul of Sharvara
FIRE 6
Unchained Soul of Sharvara
  • ATK:

  • 2000

  • DEF:

  • 1500


During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 Fiend monster or 1 face-down card you control; destroy it, and if you do, Special Summon this card, but while it is face-up in the Monster Zone, you cannot Special Summon monsters, except Fiend monsters. If this card is sent to the GY: You can Set 1 "Unchained" Spell/Trap directly from your Deck. You can only use each effect of "Unchained Soul of Sharvara" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Fiendsmith's Tract
      UR Rarity
      Fiendsmith's Tract
      UR Rarity
      Fiendsmith's Tract
      Spell Normal
      Fiendsmith's Tract

        Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

        UR Rarity
        Nightmare Throne
        UR Rarity
        Nightmare Throne
        UR Rarity
        Nightmare Throne
        Spell Field
        Nightmare Throne

          When this card is activated: You can take 1 Fiend monster with 0 ATK/DEF from your Deck, and either add it to your hand or destroy it. Once per turn, if a face-up "Yubel" monster(s) you control leaves the field by card effect: You can add to your hand 1 "Yubel" monster from your Deck, GY, or banishment, whose original Level is 1 higher or lower than 1 of those monsters, then you can Special Summon it, ignoring its Summoning conditions. You can only activate 1 "Nightmare Throne" per turn.

          R Rarity
          Opening of the Spirit Gates
          R Rarity
          Opening of the Spirit Gates
          R Rarity
          Opening of the Spirit Gates
          Spell Continuous
          Opening of the Spirit Gates

            When this card is activated: Add 1 "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", or "Raviel, Lord of Phantasms", OR 1 monster that specifically lists any of those cards in its text, from your Deck to your hand. Once per turn: You can discard 1 card; Special Summon 1 Fiend monster with 0 ATK/DEF from your GY. Once per turn, if you control a Level 10 monster: You can add 1 Continuous Spell from your GY to your hand. You can only activate 1 "Opening of the Spirit Gates" per turn.

            Extra Deck

            UR Rarity
            Aerial Eater
            UR Rarity
            Aerial Eater
            UR Rarity
            Aerial Eater
            WIND 6
            Aerial Eater
            • ATK:

            • 2100

            • DEF:

            • 2600


            2 Fiend monsters with the same Attribute If this card is Fusion Summoned: You can send 1 Fiend monster from your Deck to the GY. If this card is in your GY: You can banish 2 Level 6 or higher Fiend monsters with the same Attribute as each other from your GY, except "Aerial Eater"; Special Summon this card. You can only use each effect of "Aerial Eater" once per turn.

            UR Rarity
            Fiendsmith's Desirae
            UR Rarity
            Fiendsmith's Desirae
            UR Rarity
            Fiendsmith's Desirae
            LIGHT 9
            Fiendsmith's Desirae
            • ATK:

            • 2800

            • DEF:

            • 2400


            "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

            UR Rarity
            Fiendsmith's Lacrima
            UR Rarity
            Fiendsmith's Lacrima
            UR Rarity
            Fiendsmith's Lacrima
            LIGHT 6
            Fiendsmith's Lacrima
            • ATK:

            • 2400

            • DEF:

            • 2400


            2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

            UR Rarity
            Necroquip Princess
            UR Rarity
            Necroquip Princess
            UR Rarity
            Necroquip Princess
            DARK 6
            Necroquip Princess
            • ATK:

            • 2000

            • DEF:

            • 2000


            1 monster equipped with a Monster Card + 1 Fiend Monster Card Must be Special Summoned (from your Extra Deck) by sending the above cards from your hand and/or field to the GY. You can only control 1 "Necroquip Princess". If a monster(s) is sent from the hand to the GY to activate a card or effect: You can activate 1 of these effects; ● Equip 1 of those monsters to this card as an Equip Spell that gives it 500 ATK. ● Draw 1 card. You can only use this effect of "Necroquip Princess" once per turn.

            UR Rarity
            Phantom of Yubel
            UR Rarity
            Phantom of Yubel
            UR Rarity
            Phantom of Yubel
            DARK 9
            Phantom of Yubel
            • ATK:

            • 0

            • DEF:

            • 0


            1 "Yubel" monster + 1 Fiend monster with 0 ATK/DEF Must be Special Summoned (from your Extra Deck) by shuffling the above cards from your hand, field, and/or GY into the Deck/Extra Deck. Cannot be used as Fusion Material. Cannot be destroyed by battle, also you take no damage from battles involving this card. When your opponent activates a monster effect (Quick Effect): You can Tribute this card; the activated effect becomes "Your opponent destroys 1 "Yubel" monster in their hand, Deck, or field". You can only use this effect of "Phantom of Yubel" once per turn.

            UR Rarity
            A Bao A Qu, the Lightless Shadow
            UR Rarity
            A Bao A Qu, the Lightless Shadow
            UR Rarity
            A Bao A Qu, the Lightless Shadow
            DARK
            A Bao A Qu, the Lightless Shadow
            • ATK:

            • 2800

            • LINK-4

            Link Arrow:

            Left

            Right

            Bottom-Left

            Bottom-Right


            2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.

            SR Rarity
            Fiendsmith's Requiem
            SR Rarity
            Fiendsmith's Requiem
            SR Rarity
            Fiendsmith's Requiem
            LIGHT
            Fiendsmith's Requiem
            • ATK:

            • 600

            • LINK-1

            Link Arrow:

            Bottom


            1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

            SR Rarity
            Fiendsmith's Sequence
            SR Rarity
            Fiendsmith's Sequence
            SR Rarity
            Fiendsmith's Sequence
            LIGHT
            Fiendsmith's Sequence
            • ATK:

            • 1200

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

            UR Rarity
            Moon of the Closed Heaven
            UR Rarity
            Moon of the Closed Heaven
            UR Rarity
            Moon of the Closed Heaven
            LIGHT
            Moon of the Closed Heaven
            • ATK:

            • 1200

            • LINK-2

            Link Arrow:

            Top

            Top-Right


            2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.

            UR Rarity
            S:P Little Knight
            UR Rarity
            S:P Little Knight
            UR Rarity
            S:P Little Knight
            DARK
            S:P Little Knight
            • ATK:

            • 1600

            • LINK-2

            Link Arrow:

            Left

            Right


            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

            UR Rarity
            Unchained Soul Lord of Yama
            UR Rarity
            Unchained Soul Lord of Yama
            UR Rarity
            Unchained Soul Lord of Yama
            DARK
            Unchained Soul Lord of Yama
            • ATK:

            • 2000

            • LINK-2

            Link Arrow:

            Bottom-Left

            Bottom-Right


            2 Fiend monsters If this card is Special Summoned: You can add 1 "Unchained" monster from your Deck or GY to your hand. If a card(s) you control is destroyed by battle or card effect, while this card is in your GY: You can banish this card; Special Summon 1 Fiend monster from your hand or GY, then you can destroy 1 card you control. You can only use each effect of "Unchained Soul Lord of Yama" once per turn.

            SR Rarity
            Unchained Soul of Rage
            SR Rarity
            Unchained Soul of Rage
            SR Rarity
            Unchained Soul of Rage
            DARK
            Unchained Soul of Rage
            • ATK:

            • 1800

            • LINK-2

            Link Arrow:

            Top

            Bottom


            2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.

            R Rarity
            D/D/D Wave High King Caesar
            R Rarity
            D/D/D Wave High King Caesar
            R Rarity
            D/D/D Wave High King Caesar
            WATER
            D/D/D Wave High King Caesar
            • ATK:

            • 2800

            • DEF:

            • 1800


            2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

            Need 39 UR

            UR Rarity
            Fairy Tail - Snow1 card
            UR Rarity
            Fiendsmith Engraver2 card
            UR Rarity
            Hapi, Guidance of Horus1 card
            UR Rarity
            Imsety, Glory of Horus3 card
            UR Rarity
            Kashtira Fenrir3 card
            UR Rarity
            Keldo the Sacred Protector1 card
            UR Rarity
            Lacrima the Crimson Tears1 card
            UR Rarity
            Maxx "C"1 card
            UR Rarity
            Tearlaments Reinoheart3 card
            UR Rarity
            Tearlaments Scheiren2 card
            UR Rarity
            Fiendsmith's Lacrima1 card
            UR Rarity
            Tearlaments Kaleido-Heart1 card
            UR Rarity
            Tearlaments Rulkallos1 card
            UR Rarity
            A Bao A Qu, the Lightless Shadow1 card
            UR Rarity
            Moon of the Closed Heaven1 card
            UR Rarity
            S:P Little Knight1 card
            UR Rarity
            Ash Blossom & Joyous Spring3 card
            UR Rarity
            The Zombie Vampire1 card
            UR Rarity
            Time Thief Redoer1 card
            UR Rarity
            Called by the Grave1 card
            UR Rarity
            Fiendsmith's Tract1 card
            UR Rarity
            Foolish Burial1 card
            UR Rarity
            Instant Fusion1 card
            UR Rarity
            King's Sarcophagus3 card
            UR Rarity
            Tearlaments Scream2 card
            UR Rarity
            Trivikarma1 card

            Main: 41 Extra: 15

            N Rarity
            1 cardFabled Lurrie
            N Rarity
            1 cardFabled Lurrie
            Fabled Lurrie
            LIGHT 1
            Fabled Lurrie
            • ATK:

            • 200

            • DEF:

            • 400


            If this card is discarded to the GY: Special Summon it.


            UR Rarity
            1 cardFairy Tail - Snow
            UR Rarity
            1 cardFairy Tail - Snow
            Fairy Tail - Snow
            LIGHT 4
            Fairy Tail - Snow
            • ATK:

            • 1850

            • DEF:

            • 1000


            If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position. If this card is in your GY (Quick Effect): You can banish 7 other cards from your hand, field, and/or GY; Special Summon this card.


            UR Rarity
            2 cardFiendsmith Engraver
            UR Rarity
            2 cardFiendsmith Engraver
            Fiendsmith Engraver
            LIGHT 6
            Fiendsmith Engraver
            • ATK:

            • 1800

            • DEF:

            • 2400


            You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.


            UR Rarity
            1 cardHapi, Guidance of Horus
            UR Rarity
            1 cardHapi, Guidance of Horus
            Hapi, Guidance of Horus
            WIND 8
            Hapi, Guidance of Horus
            • ATK:

            • 2400

            • DEF:

            • 1600


            If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.


            UR Rarity
            3 cardImsety, Glory of Horus
            UR Rarity
            3 cardImsety, Glory of Horus
            Imsety, Glory of Horus
            DARK 8
            Imsety, Glory of Horus
            • ATK:

            • 3000

            • DEF:

            • 1800


            If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.


            UR Rarity
            3 cardKashtira Fenrir
            UR Rarity
            3 cardKashtira Fenrir
            Kashtira Fenrir
            EARTH 7
            Kashtira Fenrir
            • ATK:

            • 2400

            • DEF:

            • 2400


            If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


            UR Rarity
            1 cardKeldo the Sacred Protector
            UR Rarity
            1 cardKeldo the Sacred Protector
            Keldo the Sacred Protector
            EARTH 4
            Keldo the Sacred Protector
            • ATK:

            • 1200

            • DEF:

            • 1600


            You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then add 1 "Exchange of the Spirit" or 1 card that mentions it from your Deck to your hand. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Keldo the Sacred Protector" once per turn.


            UR Rarity
            1 cardLacrima the Crimson Tears
            UR Rarity
            1 cardLacrima the Crimson Tears
            Lacrima the Crimson Tears
            LIGHT 4
            Lacrima the Crimson Tears
            • ATK:

            • 1200

            • DEF:

            • 1200


            (This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.


            UR Rarity
            1 cardMaxx "C"
            UR Rarity
            1 cardMaxx "C"
            Maxx "C"
            EARTH 2
            Maxx "C"
            • ATK:

            • 500

            • DEF:

            • 200


            During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


            SR Rarity
            1 cardMudora the Sword Oracle
            SR Rarity
            1 cardMudora the Sword Oracle
            Mudora the Sword Oracle
            EARTH 4
            Mudora the Sword Oracle
            • ATK:

            • 1500

            • DEF:

            • 1800


            You can discard 1 other EARTH Fairy monster; Special Summon this card from your hand, then you can place 1 "Gravekeeper's Trap" from your Deck face-up in your Spell & Trap Zone. (Quick Effect): You can banish this card from your field or GY, then target up to 3 cards in any GY(s), or up to 5 if "Exchange of the Spirit" is on your field or in your GY; shuffle them into the Deck. You can only use each effect of "Mudora the Sword Oracle" once per turn.


            N Rarity
            1 cardTearlaments Havnis
            N Rarity
            1 cardTearlaments Havnis
            Tearlaments Havnis
            DARK 3
            Tearlaments Havnis
            • ATK:

            • 1600

            • DEF:

            • 1000


            When your opponent activates a monster effect on the field (Quick Effect): You can Special Summon this card from your hand, and if you do, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Havnis" once per turn.


            SR Rarity
            1 cardTearlaments Kashtira
            SR Rarity
            1 cardTearlaments Kashtira
            Tearlaments Kashtira
            WATER 7
            Tearlaments Kashtira
            • ATK:

            • 2300

            • DEF:

            • 1200


            During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


            UR Rarity
            3 cardTearlaments Reinoheart
            UR Rarity
            3 cardTearlaments Reinoheart
            Tearlaments Reinoheart
            WATER 4
            Tearlaments Reinoheart
            • ATK:

            • 1500

            • DEF:

            • 2100


            If this card is Normal or Special Summoned: You can send 1 "Tearlaments" monster from your Deck to the GY, except "Tearlaments Reinoheart". If this card is sent to the GY by card effect: You can Special Summon this card (but banish it when it leaves the field), and if you do, send 1 "Tearlaments" card from your hand to the GY. You can only use each effect of "Tearlaments Reinoheart" once per turn.


            UR Rarity
            2 cardTearlaments Scheiren
            UR Rarity
            2 cardTearlaments Scheiren
            Tearlaments Scheiren
            DARK 4
            Tearlaments Scheiren
            • ATK:

            • 1800

            • DEF:

            • 1300


            During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.


            UR Rarity
            3 cardAsh Blossom & Joyous Spring
            UR Rarity
            3 cardAsh Blossom & Joyous Spring
            Ash Blossom & Joyous Spring
            FIRE 3
            Ash Blossom & Joyous Spring
            • ATK:

            • 0

            • DEF:

            • 1800


            When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


            UR Rarity
            1 cardCalled by the Grave
            UR Rarity
            1 cardCalled by the Grave
            Called by the Grave
            Spell Quick
            Called by the Grave

              Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




              Tag(s):

              UR Rarity
              1 cardFiendsmith's Tract
              UR Rarity
              1 cardFiendsmith's Tract
              Fiendsmith's Tract
              Spell Normal
              Fiendsmith's Tract

                Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.


                UR Rarity
                1 cardFoolish Burial
                UR Rarity
                1 cardFoolish Burial
                Foolish Burial
                Spell Normal
                Foolish Burial

                  Send 1 monster from your Deck to the GY.




                  Tag(s):

                  SR Rarity
                  1 cardFoolish Burial Goods
                  SR Rarity
                  1 cardFoolish Burial Goods
                  Foolish Burial Goods
                  Spell Normal
                  Foolish Burial Goods

                    Send 1 Spell/Trap from your Deck to the GY. You can only activate 1 "Foolish Burial Goods" per turn.


                    UR Rarity
                    1 cardInstant Fusion
                    UR Rarity
                    1 cardInstant Fusion
                    Instant Fusion
                    Spell Normal
                    Instant Fusion

                      Pay 1000 LP; Special Summon 1 Level 5 or lower Fusion Monster from your Extra Deck, but it cannot attack, also it is destroyed during the End Phase. (This is treated as a Fusion Summon.) You can only activate 1 "Instant Fusion" per turn.


                      UR Rarity
                      3 cardKing's Sarcophagus
                      UR Rarity
                      3 cardKing's Sarcophagus
                      King's Sarcophagus
                      Spell Continuous
                      King's Sarcophagus

                        "Horus" monsters you control cannot be destroyed by card effects that do not target them. You can send 1 card from your hand to the GY; send 1 "Horus" monster from your Deck to the GY. You can only use this effect of "King's Sarcophagus" up to four times per turn. Once per turn, at the start of the Damage Step, if your "Horus" monster battles an opponent's monster: You can send that opponent's monster to the GY.


                        R Rarity
                        1 cardTearlaments Grief
                        R Rarity
                        1 cardTearlaments Grief
                        Tearlaments Grief
                        Spell Normal
                        Tearlaments Grief

                          Special Summon 1 "Tearlaments" monster or "Visas Starfrost" from your Deck or GY, then send 1 monster you control to the GY, with the same Type or Attribute as that Special Summoned monster. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" Traps; add it to your hand. You can only use 1 "Tearlaments Grief" effect per turn, and only once that turn.


                          R Rarity
                          1 cardTearlaments Heartbeat
                          R Rarity
                          1 cardTearlaments Heartbeat
                          Tearlaments Heartbeat
                          Spell Quick
                          Tearlaments Heartbeat

                            Target 1 Spell/Trap on the field, or you can target 2 if you control "Visas Starfrost"; shuffle them into the Deck, then send 1 card from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" Trap in your GY; add it to your hand. You can only use 1 "Tearlaments Heartbeat" effect per turn, and only once that turn.


                            UR Rarity
                            2 cardTearlaments Scream
                            UR Rarity
                            2 cardTearlaments Scream
                            Tearlaments Scream
                            Spell Continuous
                            Tearlaments Scream

                              If a monster(s) is Normal or Special Summoned, and you control a "Tearlaments" monster or "Visas Starfrost" (except during the Damage Step): You can send the top 3 cards of your Deck to the GY, also, for the rest of this turn, all monsters your opponent controls lose 500 ATK. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" Trap from your Deck to your hand. You can only use each effect of "Tearlaments Scream" once per turn.


                              N Rarity
                              1 cardTearlaments Cryme
                              N Rarity
                              1 cardTearlaments Cryme
                              Tearlaments Cryme
                              Trap Counter
                              Tearlaments Cryme

                                When a Spell/Trap Card, or monster effect, is activated, while you control a "Tearlaments" monster or "Visas Starfrost": Negate the activation, and if you do, shuffle that card into the Deck, then send 1 monster from your hand to the GY. If this card is sent to the GY by card effect: You can target 1 of your banished "Tearlaments" monsters; add it to your hand. You can only use 1 "Tearlaments Cryme" effect per turn, and only once that turn.


                                N Rarity
                                1 cardTearlaments Metanoise
                                N Rarity
                                1 cardTearlaments Metanoise
                                Tearlaments Metanoise
                                Trap Normal
                                Tearlaments Metanoise

                                  If you control a "Tearlaments" monster or "Visas Starfrost": Target 1 face-up monster your opponent controls; change it to face-down Defense Position, then send 1 "Tearlaments" monster from your Deck to the GY. If this card is sent to the GY by card effect: You can target 1 "Tearlaments" monster in your GY; add it to your hand. You can only use 1 "Tearlaments Metanoise" effect per turn, and only once that turn.


                                  R Rarity
                                  1 cardTearlaments Sulliek
                                  R Rarity
                                  1 cardTearlaments Sulliek
                                  Tearlaments Sulliek
                                  Trap Continuous
                                  Tearlaments Sulliek

                                    If you control a "Tearlaments" monster or "Visas Starfrost": You can target 1 Effect Monster your opponent controls; negate its effects, then send 1 monster you control to the GY. If this card is sent to the GY by card effect: You can add 1 "Tearlaments" monster from your Deck to your hand. You can only use each effect of "Tearlaments Sulliek" once per turn.


                                    UR Rarity
                                    1 cardTrivikarma
                                    UR Rarity
                                    1 cardTrivikarma
                                    Trivikarma
                                    Trap Normal
                                    Trivikarma

                                      Target 1 "Visas Starfrost" in your Monster Zone and 1 Effect Monster your opponent controls; negate that opponent's monster's effects, and if you do, your targeted monster gains ATK equal to half the original ATK or DEF of that monster (whichever is higher). You can banish this card from your GY; add 1 Spell/Trap that mentions "Visas Starfrost" from your Deck to your hand, except "Trivikarma". You can only use 1 "Trivikarma" effect per turn, and only once that turn.


                                      UR Rarity
                                      1 cardFiendsmith's Lacrima
                                      UR Rarity
                                      1 cardFiendsmith's Lacrima
                                      Fiendsmith's Lacrima
                                      LIGHT 6
                                      Fiendsmith's Lacrima
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 2400


                                      2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.


                                      SR Rarity
                                      1 cardMudragon of the Swamp
                                      SR Rarity
                                      1 cardMudragon of the Swamp
                                      Mudragon of the Swamp
                                      WATER 4
                                      Mudragon of the Swamp
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1600


                                      2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                      UR Rarity
                                      1 cardTearlaments Kaleido-Heart
                                      UR Rarity
                                      1 cardTearlaments Kaleido-Heart
                                      Tearlaments Kaleido-Heart
                                      DARK 9
                                      Tearlaments Kaleido-Heart
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 3000


                                      "Tearlaments Reinoheart" + 2 Aqua monsters Cannot be used as Fusion Material. If this card is Special Summoned, or if an Aqua monster is sent to your GY by card effect while this card is on the field: You can target 1 card your opponent controls; shuffle it into the Deck. If this card is sent to the GY by card effect: You can Special Summon this card, and if you do, send 1 "Tearlaments" card from your Deck to the GY. You can only use each effect of "Tearlaments Kaleido-Heart" once per turn.


                                      SR Rarity
                                      1 cardTearlaments Kitkallos
                                      SR Rarity
                                      1 cardTearlaments Kitkallos
                                      Tearlaments Kitkallos
                                      DARK 5
                                      Tearlaments Kitkallos
                                      • ATK:

                                      • 2300

                                      • DEF:

                                      • 1200


                                      1 "Tearlaments" monster + 1 Aqua monster If this card is Special Summoned: You can take 1 "Tearlaments" card from your Deck, and either add it to your hand or send it to the GY. You can target 1 monster you control; Special Summon 1 "Tearlaments" monster from your hand or GY, and if you do, send the targeted monster to the GY. If this card is sent to the GY by card effect: You can send the top 5 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kitkallos" once per turn.


                                      UR Rarity
                                      1 cardTearlaments Rulkallos
                                      UR Rarity
                                      1 cardTearlaments Rulkallos
                                      Tearlaments Rulkallos
                                      WATER 8
                                      Tearlaments Rulkallos
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2500


                                      "Tearlaments Kitkallos" + 1 "Tearlaments" monster Other Aqua monsters you control cannot be destroyed by battle. You can only use each of the following effects of "Tearlaments Rulkallos" once per turn. When your opponent activates a card or effect that includes an effect that Special Summons a monster(s) (Quick Effect): You can negate the activation, and if you do, destroy it, then, send 1 "Tearlaments" card from your hand or face-up field to the GY. If this Fusion Summoned card is sent to the GY by a card effect: You can Special Summon this card.


                                      UR Rarity
                                      1 cardA Bao A Qu, the Lightless Shadow
                                      UR Rarity
                                      1 cardA Bao A Qu, the Lightless Shadow
                                      A Bao A Qu, the Lightless Shadow
                                      DARK
                                      A Bao A Qu, the Lightless Shadow
                                      • ATK:

                                      • 2800

                                      • LINK-4

                                      Link Arrow:

                                      Left

                                      Right

                                      Bottom-Left

                                      Bottom-Right


                                      2+ monsters, including a Fiend monster During the Main Phase (Quick Effect): You can discard 1 card, then activate 1 of these effects; ● Destroy 1 card on the field. ● Banish this card (until the End Phase), and if you do, Special Summon 1 LIGHT or DARK monster from your GY. During your Standby Phase: You can draw cards equal to the number of different Monster Types in your GY, then place cards from your hand on the bottom of the Deck in any order, equal to the number of cards you drew. You can only use each effect of "A Bao A Qu, the Lightless Shadow" once per turn.


                                      SR Rarity
                                      1 cardFiendsmith's Requiem
                                      SR Rarity
                                      1 cardFiendsmith's Requiem
                                      Fiendsmith's Requiem
                                      LIGHT
                                      Fiendsmith's Requiem
                                      • ATK:

                                      • 600

                                      • LINK-1

                                      Link Arrow:

                                      Bottom


                                      1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.


                                      SR Rarity
                                      1 cardFiendsmith's Sequence
                                      SR Rarity
                                      1 cardFiendsmith's Sequence
                                      Fiendsmith's Sequence
                                      LIGHT
                                      Fiendsmith's Sequence
                                      • ATK:

                                      • 1200

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.


                                      UR Rarity
                                      1 cardMoon of the Closed Heaven
                                      UR Rarity
                                      1 cardMoon of the Closed Heaven
                                      Moon of the Closed Heaven
                                      LIGHT
                                      Moon of the Closed Heaven
                                      • ATK:

                                      • 1200

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Top-Right


                                      2 Effect Monsters You can target 1 face-up monster your opponent controls this card points to; this turn, if you Link Summon a Link-5 monster using this card you control, you can also use that monster your opponent controls as material. You can only use this effect of "Moon of the Closed Heaven" once per turn.


                                      UR Rarity
                                      1 cardS:P Little Knight
                                      UR Rarity
                                      1 cardS:P Little Knight
                                      S:P Little Knight
                                      DARK
                                      S:P Little Knight
                                      • ATK:

                                      • 1600

                                      • LINK-2

                                      Link Arrow:

                                      Left

                                      Right


                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                      R Rarity
                                      1 cardD/D/D Wave High King Caesar
                                      R Rarity
                                      1 cardD/D/D Wave High King Caesar
                                      D/D/D Wave High King Caesar
                                      WATER
                                      D/D/D Wave High King Caesar
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 1800


                                      2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                                      SR Rarity
                                      1 cardNumber 60: Dugares the Timeless
                                      SR Rarity
                                      1 cardNumber 60: Dugares the Timeless
                                      Number 60: Dugares the Timeless
                                      FIRE
                                      Number 60: Dugares the Timeless
                                      • ATK:

                                      • 1200

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters You can detach 2 materials from this card, then activate 1 of the following effects; ● Skip your next Draw Phase, also draw 2 cards, then discard 1 card. ● Skip your next Main Phase 1, also Special Summon 1 monster from your GY in Defense Position. ● Skip the Battle Phase of your next turn, also double the ATK of 1 monster you control until the end of this turn. You can only use this effect of "Number 60: Dugares the Timeless" once per turn.


                                      R Rarity
                                      1 cardPilgrim Reaper
                                      R Rarity
                                      1 cardPilgrim Reaper
                                      Pilgrim Reaper
                                      DARK
                                      Pilgrim Reaper
                                      • ATK:

                                      • -1

                                      • DEF:

                                      • -1


                                      2 Level 6 monsters Gains 200 ATK/DEF for each DARK monster in the GYs. You can detach 1 material from this card; each player sends the top 5 cards from their Deck to the GY (or their entire Deck, if less than 5). You can only use this effect of "Pilgrim Reaper" once per turn.


                                      UR Rarity
                                      1 cardThe Zombie Vampire
                                      UR Rarity
                                      1 cardThe Zombie Vampire
                                      The Zombie Vampire
                                      DARK
                                      The Zombie Vampire
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2800


                                      2+ Level 8 monsters If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.


                                      UR Rarity
                                      1 cardTime Thief Redoer
                                      UR Rarity
                                      1 cardTime Thief Redoer
                                      Time Thief Redoer
                                      DARK
                                      Time Thief Redoer
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 2000


                                      2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.


                                      master-duel
                                      Fiendsmith
                                      5







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