
Morgana Guide Playing Stone (Morganite)
stunning but more vubu
Morgana herself and the infinity stones give a lot of things, and are great for stun loving players
Morgana: Reduces ATK to 0, all enemies to 0, blocks punches
Found 3 rocks, each one is perfect for dirty play
Sections covered in this guide:
Where Did You Hide the Rest of the Stones?
Morgana the Witch of Eyes (x1-3)
Considered Morganite, it can be searched by other cards.
Can search for other Spell Morganite
Can block enemy attacks by banishing 1 Spell Morganite from the grave
Reduce the ATK of all enemy face-up cards to 0 if you have 3 or more Spell Morganite
Just found a stone to play, both blocking and reducing enemy stats. Reducing stats can support defense or attack well, supporting the weak point of the Stun group (weak body)
Time-Tearing Morganite (x1-2)
one shot, affect the whole match
- You will not be able to use monster effects from your hand, in return you get:
+ Draw 2 cards, instead of 1 card in each draw in Draw Phase
+ normal summon/face summon 2 times, not just 1 time
+ banish this card from the grave, throw 1 " Time-Tearing Morganite " card, during this entire turn the enemy will not be able to activate monster effects when you normal summon this turn
=> The final effect is rarely used, even when I played x2-3 in the past, but now people usually put x1 of this card because holding 2 copies in hand is very brick, and now it can be searched, unlike in the past when you had to use luck to get it in your hand
Succumbing-Song Morganite (x3)
Affects the entire match after successful activation
- You will not be able to use monster effects from your hand, but in return:
+ Your monster can punch enemy monsters up to 2 times during the Battle Phase
+ double combat damage when punching enemy monsters
+ banish from the grave and search 1 Morganite monster/spell/trap from Deck to hand, then place 1 card from hand to the bottom of the deck
=> super effective snowball search tool, search is deep, punch is painful
Guilt-Gripping Morganite (x3)
Affects the entire match after successful activation
- You will not be able to use monster effects from your hand, but in return:
+ You can normally summon Level 5 or higher monsters without sacrificing them. Some cards like god cards cannot be summoned because the condition of sacrificing 3 monsters is required.
+ need to spend LP when using spell/trap, can overthrow the lord without paying cost, too cool
+ banish from grave and show another Morganite card from hand to enemy, return that card to the bottom of deck then draw 1 card (very good, heal brick to draw 1 card, increase the chance of some damn card to hand)
Goku vs. All Things (and Stun)
1 set is lying
Inspector Boarder (x1)
no one can activate monster effects, all living beings are equal
Fuck it, the stun effect doesn't need to be activated, so only the enemy gets hit.
unless the enemy has a Ritual, Fusion, Synchro, Xyz, Pendulum, or Link monster on the field. Each type of opp monster can activate its effect once. The bad thing is that if the opp is negated after activating it, it will still be counted as having activated it once, so if you don't automatically rotate the card to another type of monster, you will be silent for the entire turn.
Body up to 2000 ATK
Fossil Dyna Pachycephalo (giant slingshot)
fair game, no one gets special summons
Flip face up when the special summon monster on the field is cooked by both players.
The effect is balanced so why is it limited to 1, we need Khung Nong Lives Matter
P/S: combo body guys are very weak, if they can't special summon, it's very difficult to beat you, even a 1200 ATK dinosaur, but usually stuns all the protection cards, can't special summon, normal summon gets counter trap and consider quitting the game
King Tiger Wanghu (x0-1)
This effect was old, when meat and rice fist fighting was very bad, now it's become king
Possess ATK 1700, whoever has ATK 1400 or lower summoned after this card will be nohaihondai, sounds harmless because ATK 1400 can't beat this one, why put it on the field?
until you realize this is Ryzeal Detonator that can activate infinitely every turn without consuming any Xyz materials, usually the deck combo will start by summoning a weak body, or while spinning the combo will pull up some random body, and boom, stop the combo
Thunder King Rai-Oh (x0-3)
Raiden Shogun
no one can search for cards, only draw (yep and you draw 2 cards each turn, Morganite or whatever you put in the deck is drawn but not searched, so you play alone)
Body 1900 ATK very hard to pass, unless special summon monster and punch
If your opponent summons exactly 1 monster, you can send this card from the field to the Graveyard and prevent special summoning, then destroy that card.
too immoral
Necrovalley and Gravekeeper's Commandant (Phung Canh Mo)
Search the lush grave from the deck, both players' cards cannot be banished, as well as block the effect of moving cards from the grave to another place, as well as cannot change the type or attribute in the grave. Create a friendly playground for the living
Lubellion can jump, because it's a feature (summoning condition, not an effect)
master-duel
1236
5
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