Batteryman Deck Breakdown

Cards Usage Statistic

Main Deck

Batteryman AA
Batteryman AA
Batteryman AA
LIGHT 3
Batteryman AA
  • ATK:

  • 0

  • DEF:

  • 0


If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.

Batteryman AAA
Batteryman AAA
Batteryman AAA
LIGHT 4
Batteryman AAA
  • ATK:

  • 0

  • DEF:

  • 0


When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.

Batteryman Charger
Batteryman Charger
Batteryman Charger
LIGHT 5
Batteryman Charger
  • ATK:

  • 1800

  • DEF:

  • 1200


When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.

Batteryman D
Batteryman D
Batteryman D
LIGHT 1
Batteryman D
  • ATK:

  • 0

  • DEF:

  • 1900


Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D").

Batteryman Fuel Cell
Batteryman Fuel Cell
Batteryman Fuel Cell
LIGHT 6
Batteryman Fuel Cell
  • ATK:

  • 2100

  • DEF:

  • 0


If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.

Batteryman Industrial Strength
Batteryman Industrial Strength
Batteryman Industrial Strength
LIGHT 8
Batteryman Industrial Strength
  • ATK:

  • 2600

  • DEF:

  • 0


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.

Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
Gorz the Emissary of Darkness
DARK 7
Gorz the Emissary of Darkness
  • ATK:

  • 2700

  • DEF:

  • 2500


When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.

Honest
Honest
Honest
LIGHT 4
Honest
  • ATK:

  • 1100

  • DEF:

  • 1900


During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.

Super-Electromagnetic Voltech Dragon
Super-Electromagnetic Voltech Dragon
Super-Electromagnetic Voltech Dragon
LIGHT 5
Super-Electromagnetic Voltech Dragon
  • ATK:

  • 2400

  • DEF:

  • 1000


If you Tribute Summon this card by Tributing 1 of the following monsters, it gains the appropriate effect: ● Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card. ● Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. ● Batteryman AA: This card gains 1000 ATK.

Batteryman Micro-Cell
Batteryman Micro-Cell
Batteryman Micro-Cell
LIGHT 1
Batteryman Micro-Cell
  • ATK:

  • 100

  • DEF:

  • 100


FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.

Battery Charger
Battery Charger
Battery Charger
Spell Normal
Battery Charger

    Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.

    Inferno Reckless Summon
    Inferno Reckless Summon
    Inferno Reckless Summon
    Spell Quick
    Inferno Reckless Summon

      When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard.

      Monster Reborn
      Monster Reborn
      Monster Reborn
      Spell Normal
      Monster Reborn

        Target 1 monster in either GY; Special Summon it.



        Tag(s):

        Mystical Space Typhoon
        Mystical Space Typhoon
        Mystical Space Typhoon
        Spell Quick
        Mystical Space Typhoon

          Target 1 Spell/Trap on the field; destroy that target.

          Pot of Duality
          Pot of Duality
          Pot of Duality
          Spell Normal
          Pot of Duality

            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.



            Tag(s):

            Quick Charger
            Quick Charger
            Quick Charger
            Spell Quick
            Quick Charger

              Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.

              Short Circuit
              Short Circuit
              Short Circuit
              Spell Normal
              Short Circuit

                Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.

                Bottomless Trap Hole
                Bottomless Trap Hole
                Bottomless Trap Hole
                Trap Normal
                Bottomless Trap Hole

                  When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.

                  Karma Cut
                  Karma Cut
                  Karma Cut
                  Trap Normal
                  Karma Cut

                    Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

                    Magic Cylinder
                    Magic Cylinder
                    Magic Cylinder
                    Trap Normal
                    Magic Cylinder

                      When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.

                      Mirror Force
                      Mirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.

                        Portable Battery Pack
                        Portable Battery Pack
                        Portable Battery Pack
                        Trap Continuous
                        Portable Battery Pack

                          Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.

                          Raigeki Break
                          Raigeki Break
                          Raigeki Break
                          Trap Normal
                          Raigeki Break

                            Discard 1 card, then target 1 card on the field; destroy it.

                            Extra Deck

                            Number 17: Leviathan Dragon
                            Number 17: Leviathan Dragon
                            Number 17: Leviathan Dragon
                            WATER
                            Number 17: Leviathan Dragon
                            • ATK:

                            • 2000

                            • DEF:

                            • 0


                            2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.

                            Number 20: Giga-Brilliant
                            Number 20: Giga-Brilliant
                            Number 20: Giga-Brilliant
                            LIGHT
                            Number 20: Giga-Brilliant
                            • ATK:

                            • 1800

                            • DEF:

                            • 1800


                            2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.

                            Number 39: Utopia
                            Number 39: Utopia
                            Number 39: Utopia
                            LIGHT
                            Number 39: Utopia
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

                            Main: 49 Extra: 7

                            3 cardBatteryman AA 3 cardBatteryman AA
                            Batteryman AA
                            LIGHT 3
                            Batteryman AA
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            If all "Batteryman AA"(s) you control are in Attack Position, this card gains 1000 ATK for each. If all "Batteryman AA"(s) you control are in Defense Position, this card gains 1000 DEF for each.


                            3 cardBatteryman AAA 3 cardBatteryman AAA
                            Batteryman AAA
                            LIGHT 4
                            Batteryman AAA
                            • ATK:

                            • 0

                            • DEF:

                            • 0


                            When this card is Normal Summoned or flipped face-up, you can Special Summon 1 "Batteryman AAA" from your hand or Graveyard.


                            3 cardBatteryman Charger 3 cardBatteryman Charger
                            Batteryman Charger
                            LIGHT 5
                            Batteryman Charger
                            • ATK:

                            • 1800

                            • DEF:

                            • 1200


                            When this card is Normal Summoned, you can Special Summon 1 "Batteryman" monster, except "Batteryman Charger", from your hand or Deck. This card gains 300 ATK and DEF for each Thunder-Type monster you control.


                            2 cardBatteryman D 2 cardBatteryman D
                            Batteryman D
                            LIGHT 1
                            Batteryman D
                            • ATK:

                            • 0

                            • DEF:

                            • 1900


                            Your opponent cannot select a Thunder-Type monster you control as an attack target (except "Batteryman D").


                            2 cardBatteryman Fuel Cell 2 cardBatteryman Fuel Cell
                            Batteryman Fuel Cell
                            LIGHT 6
                            Batteryman Fuel Cell
                            • ATK:

                            • 2100

                            • DEF:

                            • 0


                            If you control 2 or more face-up "Batteryman" monsters, you can Special Summon this card from your hand. Once per turn, you can Tribute 1 "Batteryman" monster, except this card, to select 1 card your opponent controls and return it to its owner's hand.


                            2 cardBatteryman Industrial Strength 2 cardBatteryman Industrial Strength
                            Batteryman Industrial Strength
                            LIGHT 8
                            Batteryman Industrial Strength
                            • ATK:

                            • 2600

                            • DEF:

                            • 0


                            This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play 2 "Batteryman" monsters from your Graveyard. Once per turn, you can remove from play 1 Thunder-Type monster from your Graveyard to destroy 1 monster and 1 Spell or Trap Card on the field.


                            1 cardGorz the Emissary of Darkness 1 cardGorz the Emissary of Darkness
                            Gorz the Emissary of Darkness
                            DARK 7
                            Gorz the Emissary of Darkness
                            • ATK:

                            • 2700

                            • DEF:

                            • 2500


                            When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                            1 cardHonest 1 cardHonest
                            Honest
                            LIGHT 4
                            Honest
                            • ATK:

                            • 1100

                            • DEF:

                            • 1900


                            During your Main Phase: You can return this face-up card from the field to the hand. During the Damage Step, when a LIGHT monster you control battles (Quick Effect): You can send this card from your hand to the GY; that monster gains ATK equal to the ATK of the opponent's monster it is battling, until the end of this turn.


                            1 cardSuper-Electromagnetic Voltech Dragon 1 cardSuper-Electromagnetic Voltech Dragon
                            Super-Electromagnetic Voltech Dragon
                            LIGHT 5
                            Super-Electromagnetic Voltech Dragon
                            • ATK:

                            • 2400

                            • DEF:

                            • 1000


                            If you Tribute Summon this card by Tributing 1 of the following monsters, it gains the appropriate effect: ● Batteryman D: Negate the effect of a Spell or Trap Card that targets this 1 card. ● Batteryman C: During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. ● Batteryman AA: This card gains 1000 ATK.


                            3 cardBatteryman Micro-Cell 3 cardBatteryman Micro-Cell
                            Batteryman Micro-Cell
                            LIGHT 1
                            Batteryman Micro-Cell
                            • ATK:

                            • 100

                            • DEF:

                            • 100


                            FLIP: Special Summon 1 Level 4 or lower "Batteryman" monster from your Deck, except "Batteryman Micro-Cell". After this card has been flipped face-up, when it is destroyed by battle and sent to the Graveyard, draw 1 card.


                            3 cardBattery Charger 3 cardBattery Charger
                            Battery Charger
                            Spell Normal
                            Battery Charger

                              Pay 500 Life Points. Special Summon 1 "Batteryman" monster from your Graveyard.


                              3 cardInferno Reckless Summon 3 cardInferno Reckless Summon
                              Inferno Reckless Summon
                              Spell Quick
                              Inferno Reckless Summon

                                When exactly 1 monster with 1500 or less ATK is Special Summoned to your field while your opponent controls a face-up monster: Special Summon as many monsters as possible with the same name as the Summoned monster, from your hand, Deck, and Graveyard, in Attack Position, also your opponent Special Summons as many monsters as possible with the same name as 1 of their face-up monsters, from their hand, Deck, and Graveyard.


                                1 cardMonster Reborn
                                1 cardMonster Reborn
                                Monster Reborn
                                Spell Normal
                                Monster Reborn

                                  Target 1 monster in either GY; Special Summon it.




                                  Tag(s):

                                  2 cardMystical Space Typhoon
                                  2 cardMystical Space Typhoon
                                  Mystical Space Typhoon
                                  Spell Quick
                                  Mystical Space Typhoon

                                    Target 1 Spell/Trap on the field; destroy that target.


                                    3 cardPot of Duality
                                    3 cardPot of Duality
                                    Pot of Duality
                                    Spell Normal
                                    Pot of Duality

                                      Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




                                      Tag(s):

                                      2 cardQuick Charger 2 cardQuick Charger
                                      Quick Charger
                                      Spell Quick
                                      Quick Charger

                                        Add 2 Level 4 or lower "Batteryman" monsters from your Graveyard to your hand.


                                        2 cardShort Circuit 2 cardShort Circuit
                                        Short Circuit
                                        Spell Normal
                                        Short Circuit

                                          Activate only if you control 3 or more "Batteryman" monsters. Destroy all cards your opponent controls.


                                          2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                                          Bottomless Trap Hole
                                          Trap Normal
                                          Bottomless Trap Hole

                                            When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                            2 cardKarma Cut 2 cardKarma Cut
                                            Karma Cut
                                            Trap Normal
                                            Karma Cut

                                              Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                              2 cardMagic Cylinder
                                              2 cardMagic Cylinder
                                              Magic Cylinder
                                              Trap Normal
                                              Magic Cylinder

                                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                1 cardMirror Force
                                                1 cardMirror Force
                                                Mirror Force
                                                Trap Normal
                                                Mirror Force

                                                  When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                                  2 cardPortable Battery Pack 2 cardPortable Battery Pack
                                                  Portable Battery Pack
                                                  Trap Continuous
                                                  Portable Battery Pack

                                                    Select 2 "Batteryman" monsters from your Graveyard and Special Summon them in Attack Position. When this card is removed from the field, destroy those monsters. When both of those monsters have been removed from the field, destroy this card.


                                                    3 cardRaigeki Break 3 cardRaigeki Break
                                                    Raigeki Break
                                                    Trap Normal
                                                    Raigeki Break

                                                      Discard 1 card, then target 1 card on the field; destroy it.


                                                      2 cardNumber 17: Leviathan Dragon 2 cardNumber 17: Leviathan Dragon
                                                      Number 17: Leviathan Dragon
                                                      WATER
                                                      Number 17: Leviathan Dragon
                                                      • ATK:

                                                      • 2000

                                                      • DEF:

                                                      • 0


                                                      2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; this card gains 500 ATK. If this card has no Xyz Material, it cannot attack your opponent directly.


                                                      3 cardNumber 20: Giga-Brilliant 3 cardNumber 20: Giga-Brilliant
                                                      Number 20: Giga-Brilliant
                                                      LIGHT
                                                      Number 20: Giga-Brilliant
                                                      • ATK:

                                                      • 1800

                                                      • DEF:

                                                      • 1800


                                                      2 Level 3 monsters Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters you currently control gain 300 ATK.


                                                      2 cardNumber 39: Utopia 2 cardNumber 39: Utopia
                                                      Number 39: Utopia
                                                      LIGHT
                                                      Number 39: Utopia
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2000


                                                      2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                                      ocg
                                                      Batteryman
                                                      5







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