In the past, Dragons used to Multistrike 2 punches and slowly overwhelm the opponent like a real Saiyan warrior, extremely cool.

Dragons: Rush! Gameplay Guide
Now play like turn 1 set 3 end turn, turn 2 sneak attack, too immoral, just an ant
skill
Dragiastar Nova (Skill Card) (100%)
Most importantly, the search effect can add up to 3 Dragons or Fusions from the deck or graveyard to your hand if the total attack of Level 5 or higher monsters on the enemy field is 1400/2800 or 4200 attack or more. This helps you have resources for fusion without worrying about bricking.
The next effect increases attack to deal more damage or counter your attack-reducing enemies.
CORE
Illusion Strike Dragon Miragias (x2-3)
is also 1 of 2 ingredients to build the deck's boss
This card also punches twice but only hits monsters. In return, you can reduce the ATK of 2 Level 7 or lower monsters on the field by 1500 but have to send 1 Level 7 Dragon monster from your hand to the grave. This is sometimes useful because you can draw 1 more card next turn, saving bricks.
Hazy Strike Dragon Miragiastar F (x2-3)
super suck thing
3000 ATK bites straight to the origin point
or
Reduce 3 monsters on the field by 1500 ATK and punch the monster twice (if it's a Level 4 or lower monster, it will usually have 1500 ATK, this is no different from punching the base point twice (2 times 3000 damage is 6000 LP, OTK))
Fortitude Dragon and Dragon's Fortitude (Chilling Dragon)
Dragon's Fortitude x1-2: when the enemy hits you, restore 1 dragon from the grave to the deck, the level of that dragon will be reduced by the enemy monster's level x100
Fortitude Dragon x3 : reduce 400 attack of enemy monsters with 2000 attack or more until end of turn and set 1 Dragon's Fortitude from graveyard to spell&trap zone
=> These guys both reduce attack for attacking the enemy and reduce attack for defense, combining very well, in return they only have 900 attack, you can sacrifice after using the effect to optimize. Dragon's Fortitude card can restore Fortitude Dragon and vice versa
Staple
7 Shift (x0-3)
Pulls a Level 7 effect monster straight from your hand to the field (your boss)
Strengths: Sending 1 card, such as a spell/trap, to jump a Level 7 monster is considered as a brick saver when there is no monster in hand.
Weakness: If you don't have a Level 7 monster in your hand, this card will be a brick.
rush-duel-sevens
1031
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